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Post by PaulV on Jan 16, 2016 13:16:41 GMT -5
Here is where are now with windows version s3.amazonaws.com/JohnTillerSoftware/FleetBattleSchool/FleetBattleSchool_111.msis3.amazonaws.com/JohnTillerSoftware/FleetBattleSchool/gtk-sharp-2.12.26.msiWe really need some feedback on the general interface operation and the feedback thee game gives. Our next update will update the ship damage as missile combat routines, and the air operations system to make "gaming the game" less of an issue. As to the interface and feedback we need to feedback k on ways better communicate the "game narrative to the players". Our thinking is along g the lines of a "film room" capability to sequence through the events of the turn with indications on the map, rather than having to click individually on the lines in the text window. Lots of you out ther! We need to hear what you think! We have a bit over 2 months left until we put it out there and publicize it as an example "rapid prototype" - and see if ther is an appetite for further Development. A lot of that can be do e by folks like you through making your own databases as scenarios, and tweaking the rules files. Nows the time to speak up - we have thick skins- let us have it and how you think we can improve the fame!
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